
Key Points
- The Incident: Three sisters, aged 12, 14, and 16, died after jumping from the 9th floor of their Ghaziabad apartment.
- The Catalyst: Investigators identified an addiction to the “Korean Lover Game,” a 50-day challenge involving escalating tasks.
- Evidence Recovered: Police found a diary and a suicide note expressing a fatal obsession with the game’s “royal family” administrators.
- Background: The sisters had been increasingly isolated since the COVID-19 pandemic, eventually dropping out of school to play together.
- Investigation Status: Forensic experts are currently analyzing three mobile phones to trace the game’s origin and identify potential “masterminds.”
The quiet residential area of Tila Mod in Ghaziabad remains in a state of shock following the mass suicide of three sisters, an incident that has raised urgent alarms across India regarding digital safety. On Tuesday night, around 2 AM, the local silence of Bharat City Society was broken when three minor girls, the daughters of online trader Chetan Kumar, jumped together from the balcony of their 9th-floor apartment in B-1 Tower.
The victims, identified as Nishika (16), Prachi (14), and Pakhi (12), were found by neighbors who rushed outside after hearing a heavy impact. Preliminary police findings suggest the sisters acted in unison, placing a stool on the balcony and holding hands before the fatal fall. At the scene, authorities recovered three mobile devices, a diary, and a suicide note that provide a chilling window into the motive behind their actions.
The Mechanics of the “Korean Lover Game”
The investigation has centered on the “Korean Lover Game,” a task-based digital challenge that operates through psychological coercion. Unlike standard entertainment, the game functions as a predatory trap. Administrators, who often pose as members of a “royal family,” target vulnerable minors and subject them to 50 days of specific tasks designed to break their ties with reality.
According to cybersecurity experts and police sources, the game’s structure is divided into three distinct, increasingly dangerous stages:
- The Isolation Phase: Initial tasks force the user to stop communicating with family members and retreat into total social isolation.
- The Rebellion Phase: If parents attempt to intervene or confiscate devices, the game instructs the user to engage in aggressive behavior, including hunger strikes and emotional outbursts.
- The Terminal Phase: The final stage demands self-destruction. In this specific case, reports suggest the final task required the sisters to take a final photo with their family before locking them in a room and committing suicide.
Evidence of Psychological Manipulation
The diary recovered from flat number 907 contained the phrase, “We Love Korean Games,” written repeatedly. Even more harrowing was the suicide note addressed to their parents. The note reportedly read, “Mom and Dad, sorry, you wanted us to quit this game, now you will know how much we loved this game.”
Legal and psychological analysts suggest these lines indicate a high level of “grooming,” where the children were conditioned to value the game’s approval over their own lives or family bonds. The game administrators effectively created a “new world” for the sisters, making the act of death appear as a shared journey or a rebellious triumph.
A Legacy of Pandemic Isolation
Chetan Kumar, the father of the deceased girls, noted that the seeds of this tragedy were sown during the COVID-19 lockdowns. Originally from Delhi, the family saw the sisters become deeply immersed in mobile gaming when schools closed and social activities ceased. This digital dependency grew until the sisters stopped attending school entirely two years ago.
The three girls were described as inseparable, doing everything from eating to sleeping in synchronization. This bond, while naturally strong, was leveraged by the game’s administrators to ensure all three participated in the final task together.
Current Updates and Legal Action
The Ghaziabad police have handed over all digital evidence to a specialized forensic laboratory. The primary objective is to unlock the encrypted messaging applications used by the girls to identify the “mastermind” or administrator behind the “Korean Lover Game.”
Authorities are also investigating whether this is a localized version of previous “challenge” games or part of a larger, international predatory network. Mental health professionals are urging parents to monitor for signs of withdrawal or “challenge-based” behavior in their children, as the police continue their search for those responsible for orchestrating this tragedy.





































